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Context Clues Climber - Ereading Worksheets/Ereading Games

Grades
3 to 8
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Send students climbing, dodging enemies, and practicing vocabulary at the same time with Context Clues Climber, a free platform-style reading game from Ereading Games. Players work...more
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Send students climbing, dodging enemies, and practicing vocabulary at the same time with Context Clues Climber, a free platform-style reading game from Ereading Games. Players work through 50 levels using moves such as climbing walls, hanging from ceilings, and breaking bricks with a pickaxe. When students are hit by an enemy, they must answer a vocabulary question before continuing, providing repeated practice with determining word meaning from context. The game includes more than 500 vocabulary questions and is mobile-friendly. Ereading Games describes its collection as free educational games that reinforce Common Core English language arts skills, making Context Clues Climber a useful, engaging practice or review option after direct instruction on context clues.
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tag(s): antonyms (16), context clues (15), inferencing (8), reading comprehension (146), synonyms (20), vocabulary (260), vocabulary development (112)

In the Classroom

Students can play Context Clues Climber independently after a mini-lesson on context clues, record five unfamiliar words they encounter, and explain which words in each sentence helped them determine the meaning. After gameplay, have students work in pairs to compare challenging vocabulary and sort their words by the type of clue that helped them, such as a synonym, antonym, example, definition, or inference. Ask pairs to organize their findings with Padlet, reviewed here, as a shared class vocabulary board. Assign students a short passage from the current class reading and ask them to highlight an unfamiliar word, underline the surrounding clues, infer a meaning, and defend their reasoning in writing. Follow with partner discussion so students can compare how different clues influenced their interpretations.

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10 Classroom Vocabulary Games For All Ages - William H. Sadlier, Inc.

Grades
1 to 12
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Turn vocabulary practice into active review with this collection of ten Sadlier classroom games. Teachers can choose from You're On a Roll, Oranges to Oranges, Go Fish, Vocabulary Land,...more
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Turn vocabulary practice into active review with this collection of ten Sadlier classroom games. Teachers can choose from You're On a Roll, Oranges to Oranges, Go Fish, Vocabulary Land, Vocabulary Scrabblez, Vocab-Zee, Vocabulary Bingo, Vocabulary Checkers, Bracket Battles, and Guess That Word. The activities reinforce definitions, synonyms, antonyms, parts of speech, word relationships, and accurate vocabulary use in context through individual, partner, and small-group play. Each game includes practical sections explaining when to play, materials, rules, how to determine a winner, and possible rewards; many also include downloadable game boards, cards, score sheets, or templates. Individual activities span grades 1-12, with suggested grade ranges identified for each game, making this a flexible collection for repeated vocabulary practice throughout the year.

tag(s): antonyms (16), Formative Assessment (48), parts of speech (39), synonyms (20), vocabulary (260), vocabulary development (112)

In the Classroom

Have students play Vocabulary Bingo as a whole-class review, listening to definitions or synonyms and identifying the matching vocabulary words on their boards. Afterward, ask students to identify the words that were most difficult and explain them using examples and nonexamples. Students can work in pairs to play Vocabulary Checkers, earning each move by correctly using the vocabulary word on the destination square in a sentence. Extend the activity by having students collect their strongest sentences in a shared Padlet, reviewed here, as a class vocabulary reference. Ask students to complete Bracket Battles individually by sorting words by part of speech and writing sentences that pit paired words against one another. Have small groups compare their winning words and defend their choices with evidence about meaning and usage.

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Vocabulary Mini Games - Flocabulary

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2 to 8
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Need a quick way to reinforce vocabulary when you have a few minutes left in class? Flocabulary's Vocabulary Mini Games provide a collection of low-prep, teacher-ready games that move...more
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Need a quick way to reinforce vocabulary when you have a few minutes left in class? Flocabulary's Vocabulary Mini Games provide a collection of low-prep, teacher-ready games that move from basic recall to deeper thinking. Activities include Simple List, Conversation Competition, Erase a Word, Vocab Shot, Circle Rotation, Mini Game Show, Charades, Guess My Word, That's Sketchy, Categories, Newspaper Detective, and Word Up Baseball. Each activity includes directions, needed materials, extension ideas, teaching cautions, and suggested modifications for ELLs and students with special needs. Teachers can use current or previously learned vocabulary, making the games useful for quick review, informal checks for understanding, or longer review sessions. A printable PDF version of the games is also available.

tag(s): antonyms (16), context clues (15), Formative Assessment (48), parts of speech (39), synonyms (20), vocabulary (260), vocabulary development (112)

In the Classroom

Students can play Simple List in teams, then increase the challenge by defining each recalled word or using it correctly in a new sentence. Ask students to work in small groups with the Categories game, sorting vocabulary by part of speech, meaning, affixes, or another student-created classification. Groups can defend ambiguous choices and then compare overlapping categories with Venn Diagram Creator by Canva, reviewed here. Assign pairs to write original clues modeled after Mini Game Show or Guess My Word, requiring synonyms, antonyms, context clues, and examples without revealing the target word. Combine selected student clues into a class review activity with Wordwall, reviewed here.

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Word Garden - FunBrain

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2 to 8
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Word Garden is a vocabulary game similar to Wordle that gives players six chances to guess a five-letter word. Choose Play to begin, then pick a level of difficulty from ...more
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Word Garden is a vocabulary game similar to Wordle that gives players six chances to guess a five-letter word. Choose Play to begin, then pick a level of difficulty from easy, medium, and hard. Type or tap letters to make the first word choice and enter. If a letter is highlighted in pink, it is in the right spot; yellow means the letter is in the word but in the wrong spot; and brown means the chosen letter is not in the word. Players can also use hints if needed.
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tag(s): game based learning (309), spelling (96), vocabulary (260)

In the Classroom

Include Word Garden with computer station activities or on choice boards to give students practice studying parts of words. For example, ask students why they choose certain letter combinations or how they eliminate choices based on the position of correct letters in their words. Use My Wordle, reviewed here, to create personalized Wordle activities that include vocabulary words for any subject as an engaging way to introduce and practice vocabulary.

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Word Formation - WordWall.net

Grades
3 to 8
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Looking for ready-to-go practice with word formation? This Wordwall community search brings together more than 10,000 user-created word-formation activities, from early word families...more
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Looking for ready-to-go practice with word formation? This Wordwall community search brings together more than 10,000 user-created word-formation activities, from early word families and phonics to middle- and high-school vocabulary, grammar, morphology, and ESL/ELL practice. Activities appear in formats such as flash cards, group sorts, quizzes, anagrams, matching activities, speaking cards, complete-the-sentence exercises, and spelling activities. Because these resources are community-created, teachers should preview each activity for accuracy, difficulty, and alignment before assigning it. Wordwall also lets teachers adapt public activities by making an editable copy and switching compatible content into other activity templates.

tag(s): game based learning (309), phonics (57), prefixes (12), spelling (96), suffixes (10), vocabulary (260), vocabulary development (112)

In the Classroom

Share games with your students on a Symbaloo, reviewed here. Have students use the words that they learned to create a comic using ToonyTool, reviewed here. Have students use Timeline Infographic Templates by Canva, reviewed here to dive deeper into the meaning of the word by defining it, sharing examples, and finding synonyms and antonyms.

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Shakespeare Unlimited Podcast - Folger Shakespeare Library

Grades
9 to 12
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Explore Shakespeare beyond the pages of his plays with Shakespeare Unlimited, the Folger Shakespeare Library's podcast that connects Shakespeare and his works with theater, history,...more
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Explore Shakespeare beyond the pages of his plays with Shakespeare Unlimited, the Folger Shakespeare Library's podcast that connects Shakespeare and his works with theater, history, literature, music, film, education, scholarship, and contemporary culture. Episodes feature conversations with scholars, writers, performers, historians, and other experts on topics ranging from individual plays and characters to translation, law, mathematics, historical events, and modern adaptations. The collection includes hundreds of episodes, and the Folger also provides useful episode lists organized by topic and by Shakespeare play, making it easier for teachers to locate audio connected to a particular text or unit.

tag(s): authors (116), plays (32), podcasts (188), shakespeare (99)

In the Classroom

Play a short, age-appropriate excerpt without naming the episode. Have them record clues about the speaker, topic, historical period, and connection to Shakespeare. After listening, have students infer the episode's main idea and support it with 2-3 pieces of evidence. Invite students to script and record their own Shakespeare-focused interview or commentary modeled on the podcast using Adobe Podcast, reviewed here, with one student serving as host and another taking the role of a scholar, character, actor, or historian. Have small groups choose different episodes about the same play and create a collaborative Padlet, reviewed here, highlighting important quotations, questions, historical connections, and differing interpretations for a whole-class resource.

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Google Translate - Google

Grades
K to 12
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Google Translate detects and translates text, voice recordings, images, documents, and websites between many different languages. By default, it translates text; type or paste your...more
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Google Translate detects and translates text, voice recordings, images, documents, and websites between many different languages. By default, it translates text; type or paste your text, select the source language, then select the target language using the dropdown arrow in the other box. Use the audio icon to listen to the translation, copy the results, or use the share link to email or share on X.

tag(s): chinese (40), french (74), german (51), italian (33), multilingual (83), russian (27), spanish (113)

In the Classroom

Use this translator to greet "other language" speaking students, make them feel welcome in your classroom, and encourage conversations between them and your class. Broaden your classroom's global perspective by engaging in conversations with others around the world. Use this site in world language classrooms to have students copy their text to convert into the language being studied (or the reverse). Enhance student learning by having students create presentations on other countries in the nation's native language using a presentation tool like Canva for Education, reviewed here.

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AI-Ready Educators and Students: Using the AUGMENT Framework to Teach and Learn with Generative - Torrey Trust, Robert Maloy, Patricio Bastida Nava, Chenyang Xu

Grades
K to 12
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AI-Ready Educators and Students is an ebook that shares practical, proven ways to use GenAI technologies to support teaching and learning across grade levels. Each chapter features...more
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AI-Ready Educators and Students is an ebook that shares practical, proven ways to use GenAI technologies to support teaching and learning across grade levels. Each chapter features a component of the AUGMENT model, showing how to use GenAI to support educators in using AI through research-based methods. Use the accordion boxes in each portion of the AUGMENT model to find sample prompts and action steps to utilize and adapt to your needs. Read or listen to this ebook online or download chapters as a Word Document, PDF, or audio file.

tag(s): artificial intelligence (358), collaboration (142), professional development (307), Whiteboard (11)

In the Classroom

Use the information in this book to enhance your understanding of GenAI and as a resource for incorporating research-based and safe AI tools in your classroom to enhance student learning. Use the prompts to learn how to successfully prompt AI to generate resources that work for you and your students. Include this book with your other professional resources for learning about AI in Wakelet, reviewed here for easy access. Share this book with peers to do a book study (perhaps review a chapter monthly), then share your thoughts on a collaborative whiteboard such as Stickies.io, reviewed here.

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Not My Idea: A Book About Whiteness - Seriously, Read A Book

Grades
3 to 6
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Use this read-aloud of Anastasia Higginbotham's Not My Idea: A Book About Whiteness to open thoughtful conversations about racism, privilege, racial injustice, and the role white children...more
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Use this read-aloud of Anastasia Higginbotham's Not My Idea: A Book About Whiteness to open thoughtful conversations about racism, privilege, racial injustice, and the role white children can play in recognizing and challenging racism. The story follows a white child confronting racism after seeing news of a police shooting and encourages readers to recognize injustice rather than ignore it. The video includes commentary from reader Jim Jimerson that can help children process the book's ideas. Educational resource lists generally recommend the book for upper-elementary-aged children, with sources placing it at about ages 8-12 or ages 8 and up. If your district blocks YouTube, you may not be able to view the video.
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tag(s): bias (35), diversity (62), identity (48), perspective (35)

In the Classroom

Students can recreate their own version of the cover of the story using Magazine Cover Maker, reviewed here. Students can create a choose-your-own-adventure activity with the ideas from this book using Online Escape Room Templates, reviewed here. Have students share their thoughts about this book on a virtual bulletin board such as Stickies.io, reviewed here.

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National Postal Musuem - Smithsonian

Grades
1 to 12
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The National Postal Museum site showcases the postal service with an online calendar of events, highlights, and photographs. Highlights include current exhibitions, special topics,...more
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The National Postal Museum site showcases the postal service with an online calendar of events, highlights, and photographs. Highlights include current exhibitions, special topics, stamp collecting, educator resources, and more. Google Arts and Culture Street View has a 360 tour of the museum. STAMP camp (currently closed at the time of this review) offers activities in science, technology, art, math, and problem-solving. STAMP camp is for children ages 6 through 12. All lessons are online and can be completed at your child's own pace.

tag(s): museums (58), primary sources (177), virtual field trips (154)

In the Classroom

Students can participate in the lessons from STAMP camp and showcase their work using ClipChamp, reviewed here. Students can use a virtual bulletin board such as Lino, reviewed here to share what they learned on the Google Arts and Culture 360 tour. Have students use MyLens, reviewed here to create a timeline of special stamps that have been created.

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Reading Maps - Aires Loutsaris

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K to 12
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Reading Maps turns journeys from books and films into maps, creating a visual exploration of the story's events. The site includes hundreds of maps to explore, and you can search ...more
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Reading Maps turns journeys from books and films into maps, creating a visual exploration of the story's events. The site includes hundreds of maps to explore, and you can search by author, title, location, and theme. Choose a title to open the map and view an animated journey. Below the book summary is a list of places on the map; click any number on the map to see a summary of the event. Users can change the map appearance with options such as topographic and satellite imagery, and zoom in and out for a closer look at any point on the map. Share individual maps using the share link in the description.

tag(s): independent reading (85), maps (222), reading comprehension (146), virtual field trips (154)

In the Classroom

Reading Maps includes many classic books with notable journeys such as Adventures of Huck Finn, Hatchet, and Frankenstein, making it an excellent option to bookmark and save to accompany your current reading lessons. Share the maps with your students to provide visual context for the physical journey in the story. Extend learning by asking students to create story maps using Google My Map, reviewed here. Add links, videos, and more in Google My Map stories to bring the story to life. For additional examples on how to use maps to accompany books, visit TeachersFirst Reading Treks - Make Learning a Journey, reviewed here.

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Indian Reading Series - Education Northwest

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K to 7
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Indian Reading Series' Stories and Legends of the Northwest features supplementary reading and language development materials for Indian and non-Indian children. The site features six...more
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Indian Reading Series' Stories and Legends of the Northwest features supplementary reading and language development materials for Indian and non-Indian children. The site features six levels of reading materials, teacher manuals, and lesson plans. Each is downloaded as a PDF. Each lesson plan includes a brief summary of the lesson, targeted mostly to grades K through 2, with one lesson for grades 4-7.

tag(s): montana (34), native americans (169), stories and storytelling (81)

In the Classroom

While completing the lesson titled "Far Out, A Rodeo Horse," students can learn more about rodeos using Kiddle reviewed here. In the "Coyote and the Stars" lesson, students can use Google Drawing, reviewed here to compare and contrast coyote and spider. Students can create their own habitat for birds while engaging in the lesson titled "Birds of a Feather."

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Montana State Parks Education Resources - Montana Fish

Grades
4 to 12
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Turn Montana's state parks into outdoor classrooms with this collection of field trips, in-school programs, traveling trunks, and classroom-ready Indian Education for All resources....more
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Turn Montana's state parks into outdoor classrooms with this collection of field trips, in-school programs, traveling trunks, and classroom-ready Indian Education for All resources. Teachers can browse programs at parks such as Bannack, Chief Plenty Coups, First Peoples Buffalo Jump, and Flathead Lake, with activities covering Native American history and culture, Montana history, geology, ecology, wildlife, art, health, and language arts. Many offerings identify grade ranges and content standards, and several combine ranger-led interpretation with hands-on activities such as gold panning, traditional Native games, birding, scavenger hunts, puppet-making, and guided hikes. A particularly useful section links to 21 K-12 Indian Education for All model lesson plans created with the Montana Office of Public Instruction. These lessons feature individual state parks and can stand alone in the classroom even when a field trip is not possible. The page also includes teacher planning guidance, supervision recommendations, and traveling educational trunks with materials such as animal hides, books, maps, scientific equipment, and curriculum guides.

tag(s): montana (34), native americans (169), primary sources (177)

In the Classroom

Have students select a Montana state park and create a brochure using Adobe Express for Education, reviewed here highlighting its history, geography, wildlife, cultural significance, and reasons to visit. Choose a park and research its plants, animals, geology, and ecosystems. Students can create a field journal with sketches, observations, facts, and food webs. Have students examine one of Sue Reynolds's photographs with the site's Notice and Wonder strategy, then post one careful observation and one inquiry question to Padlet, reviewed here, for a class discussion about evidence, perspective, and assumptions.
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Lessons of Our Land - Indian Land Tenure Foundation

Grades
K to 12
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Lessons of Our Land offers teachers more than 200 ready-to-use lessons to bring Native American histories, cultures, land relationships, languages, inherent rights, and tribal sovereignty...more
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Lessons of Our Land offers teachers more than 200 ready-to-use lessons to bring Native American histories, cultures, land relationships, languages, inherent rights, and tribal sovereignty into regular classroom instruction. Developed by the nonprofit Indian Land Tenure Foundation, the interdisciplinary curriculum spans Pre-K through grade 12 and is designed for both Native and non-Native students. Teachers can search lessons by grade, subject, and academic standard, and some materials are tailored to California, South Dakota, Montana, or Minnesota while remaining adaptable for use elsewhere. Individual lessons may include teacher background, achievement goals, materials, student activities, discussion questions, maps, stories, research tasks, and downloadable PDFs. Sample topics range from creating neighborhood maps and studying wild rice to land stewardship, treaty-making, sovereignty, and the relationship between geography and cultural identity. The site also includes professional-development resources and the educational game When Rivers Were Trails, which follows an Anishinaabeg character displaced from Minnesota in 1890.

tag(s): montana (34), native americans (169), preK (352), professional development (307)

In the Classroom

Have students explore a lesson about land, place, or community and create an annotated map showing important locations and explaining how geography connects to identity using Google My Maps, reviewed here. Invite small groups to complete one of the curriculum's hands-on or inquiry activities, then post a claim, supporting evidence, and one remaining question to Padlet, reviewed here for whole-class discussion. Students can compare two perspectives on land use, stewardship, sovereignty, or cultural identity from selected lessons and organize similarities and differences with Venn Diagram Creator by Canva, reviewed here.
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How Do Native People and Nations Experience Belonging? - Smithsonian National Museum of the American Indian

Grades
9 to 12
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How Do Native People and Nations Experience Belonging? is a six-part lesson series for students in grades 9-12 that explores the importance of homelands, kinship, and nationhood...more
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How Do Native People and Nations Experience Belonging? is a six-part lesson series for students in grades 9-12 that explores the importance of homelands, kinship, and nationhood to Native Peoples of the Northern Plains. Through perspectives from Native community members, photographs, objects, and other primary and secondary sources, students examine how connections to land, family, community, and tribal nations shape identity and belonging. Lessons focus on belonging to the land, Native kinship systems, the rights and responsibilities of tribal citizenship, connections to Native histories and traditions, and the InterTribal Buffalo Council's work. Each lesson includes teacher and student instructions, supporting resources, and connections to the Common Core State Standards for ELA and the College, Career, and Civic Life (C3) Framework for Social Studies.

tag(s): cultures (302), identity (48), montana (34), native americans (169), primary sources (177)

In the Classroom

As students are learning about the Native People of the Northern Plains, they can use Google Keep, reviewed here to list important facts and information. Students can share their knowledge by creating a presentation in Adobe Creative Cloud Express, reviewed here. Have students compare and contrast the different tribes of the Northwest using the Interactive 2 Circle Venn Diagram by ReadWriteThink, reviewed here.

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Everyday Native - The Everyday Native Project

Grades
4 to 12
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Everyday Native helps students look beyond stereotypes by pairing contemporary Native American experiences with photographs, poetry, videos, background information, discussion questions,...more
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Everyday Native helps students look beyond stereotypes by pairing contemporary Native American experiences with photographs, poetry, videos, background information, discussion questions, and inquiry activities. Designed for grades 4-12, the resource focuses on both Native history and present-day life. It supports Language Arts, U.S. History, Native American History, Social Studies, Current Events, Photography, Poetry, and Art. Students encounter photographs by Sue Reynolds, poems by Victor Charlo, and videos featuring Native youth discussing pride, courage, resilience, culture, family, and challenges. Teacher supports include interpretation strategies, writing and discussion prompts, research ideas, downloadable analysis sheets, and a regularly updated newsfeed. Full access is free after registration.

tag(s): media literacy (137), montana (34), native americans (169), primary sources (177)

In the Classroom

Ask students to read a Victor Charlo poem and use the site's inquiry approach to identify what they notice, what they wonder, and where their prior ideas about Native Americans originated; then investigate one compelling question using additional sources. Have students compare information about a Native nation featured in the resource with tribally produced information, then create an annotated map with Google My Maps, reviewed here, showing important places and explaining why specific tribal identification is more accurate than treating Native peoples as one group. Assign students a final reflection in which they explain one stereotype or misconception that changed during the unit and support the response with two pieces of evidence from photographs, poems, videos, or background readings.
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Spin the Wheel Education - Spin the Wheel

Grades
K to 12
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Spin the Wheel Education is a free, fully customizable spinner that also provides ready-made spinning-wheel templates for many uses. Choose wheels with recess games, story ideas, creative...more
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Spin the Wheel Education is a free, fully customizable spinner that also provides ready-made spinning-wheel templates for many uses. Choose wheels with recess games, story ideas, creative writing prompts, and much more. Customize each wheel by color, topic, layout, theme, and spin time and speed.
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tag(s): classroom management (154), Teacher Utilities (233)

In the Classroom

Use Spin the Wheel templates to add engagement and excitement to any classroom activity. Spin to select students to respond to questions, add a series of review questions, select writing or debate topics, and more. Add character names or chapters to the wheel with hidden questions that test comprehension or theme analysis. Store short science, math, or history questions behind entries and have teams compete to answer correctly for points. Spin the Wheel is an excellent way to build in retrieval practice and spaced review into a busy day.

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Thiings - Liinks.co.

Grades
K to 12
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Thiings is one of those handy sites you didn't know you needed until you see it. Choose from over 10,000 (and growing) icons of everyday objects to download as PNG ...more
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Thiings is one of those handy sites you didn't know you needed until you see it. Choose from over 10,000 (and growing) icons of everyday objects to download as PNG files. Search for what you need, or browse categories such as animals, vehicles, and historical figures. Downloading the file is as easy as selecting the icon and clicking to download or copying and pasting the image into your design. Email registration is required, and Thiings provides unlimited free downloads. Share icons using the provided share link.

tag(s): graphic design (57), images (276), presentations (51), symbols (22)

In the Classroom

Bookmark and save Thiings to use when creating any digital design, saving time and frustration by avoiding searches for the right icon. Thiings also includes a link to hear the object's description, making it user-friendly for all ages and abilities. Add a link to Thiings on classroom computers for students to use with their projects. Use icons from the site to ask students to predict the topic of an upcoming lesson, practice descriptive writing by describing an icon, or create visual examples of classroom routines. When using the Thinking Routines Toolbox, reviewed here, such as See, Think, Wonder, choose an unusual icon for students to generate observations, inferences, and questions.

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Virginia Changemakers - Library of Virginia

Grades
4 to 12
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Virginia Changemakers from the Library of Virginia is a free educational resource featuring short biographies of influential Virginians who have made lasting contributions to their...more
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Virginia Changemakers from the Library of Virginia is a free educational resource featuring short biographies of influential Virginians who have made lasting contributions to their communities, the Commonwealth, and the nation. Organized by historical era and themes such as civil rights, education, science, government, the arts, military service, and business, the site helps students explore diverse historical figures through engaging, accessible profiles. Teachers can use this resource to introduce biography studies, highlight underrepresented voices, connect historical events to real people, and support inquiry-based learning in history, social studies, language arts, and civics.

tag(s): american revolution (99), biographies (102), civil rights (228), civil war (148), colonization (22), great depression (33), industrialization (14), virginia (16), womenchangemaker (85), world war 2 (169)

In the Classroom

After reading several biographies, ask students to identify common leadership qualities such as perseverance, courage, innovation, or service. Students can support their findings with evidence from the biographies and discuss how these traits apply today. Have students select a changemaker and prepare a first-person presentation or living museum exhibit. Using information from the website, students can dress as the individual (optional), share important accomplishments, answer classmates' questions, and explain how their contributions continue to influence society today. Assign each student a different changemaker to research. Students can create a trading card using Trading Card Creator, reviewed here explaining the individual's accomplishments and lasting impact.

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National Native American Hall of Fame - National Native American Hall of Fame

Grades
4 to 12
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The National Native American Hall of Fame is an educational resource that celebrates the achievements and contributions of Native American leaders, innovators, artists, athletes, military...more
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The National Native American Hall of Fame is an educational resource that celebrates the achievements and contributions of Native American leaders, innovators, artists, athletes, military veterans, educators, and other influential figures from tribes across the United States. Teachers can explore inductee biographies, photographs, videos, historical information, and educational resources that highlight Native American history, culture, leadership, and contemporary accomplishments. The site helps students gain a broader understanding of Indigenous perspectives while promoting cultural appreciation and challenging stereotypes, making it a valuable resource for history, social studies, language arts, and multicultural education.

tag(s): biographies (102), native americans (169)

In the Classroom

Assign each student or small group a Hall of Fame inductee to research. Students can create a slide presentation, podcast, or short video using Adobe Express for Education, reviewed here highlighting the person's accomplishments and lasting impact. During Native American Heritage Month or while studying U.S. history, have students explore the website's biographies and videos. Students can create a digital timeline using MyLens, reviewed here showcasing achievements across fields such as science, sports, government, the arts, and military service. Have students compare a Hall of Fame inductee with another influential historical or contemporary figure. Students can create a Venn diagram with Venn Diagram Creator by Canva, reviewed here, analyzing leadership qualities, challenges, and contributions.

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