200 family-consumer-science results | sort by:
Financial Literacy - Next Gen Personal Finance
Grades
K to 12tag(s): careers (198), financial literacy (93)
In the Classroom
Let students play the Payback interactive game, where they make decisions about college life, such as course loads, jobs, and social life, to understand how these choices affect student debt and graduation. Assign students a career and income using the Budgeting unit. Then, have them create a monthly budget using NGPF's online calculators and templates. Compare spending priorities and create a class discussion around needs vs. wants. Use NGPF's Question of the Day or Would You Rather...? slides to spark classroom discussion. For example: "Would you rather have a high-paying job you hate or a low-paying job you love?" Have students explain and defend their choices using economic reasoning. Use Kialo Edu, reviewed here to create digital discussions that encourage student participation.You must be registered and logged in to add items to your favorites.
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FoodSpan - John Hopkins Center for a Livable Future
Grades
8 to 12tag(s): citizen science (26), communities (38), consumers (16), food chains (23), nutrition (136)
In the Classroom
Download this curriculum to use as a whole teaching unit, or select individual lessons that align with your curriculum goals. There is a helpful infographic on the Lesson Plans page that shows the sequence of instruction. Extend learning by asking students to create infographics that represent their understanding of the components of this curriculum, or to do so as part of a larger research project on sustainable living. Use pre-made templates found at 15 Free Infographic Templates in PowerPoint, reviewed here or take advantage of AI to create infographics from a simple prompt using the Piktochart AI Infographic Generator, reviewed here.Add your comments below (available only to members) | Become a Member
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CalculateHow - Review And Judge LLC
Grades
4 to 12tag(s): area (54), calculators (34), financial literacy (93), game based learning (291), percent (63)
In the Classroom
Have students use the time card calculator to compute work hours based on sample employee schedules, reinforcing addition, subtraction, and time-telling skills. Assign historical figures or events and ask students to calculate how long certain events lasted (e.g., the hours of the D-Day invasion, the time between major events), thereby promoting historical analysis and elapsed-time skills. Have students track the time they spend reading or working on ELA tasks throughout the week. They can then graph the data using Class Tools, reviewed here and write a short analysis of their reading habits.Add your comments below (available only to members) | Become a Member
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Chaotic Kitchen Escape Game - Genially
Grades
4 to 12tag(s): digital escapes (29), game based learning (291), gamification (95), puzzles (159)
In the Classroom
Incorporate math problems involving fractions, conversions, or modifying recipe amounts. For example, students might solve a puzzle that requires doubling or halving ingredients to unlock the next step. Add clues tied to physical or chemical changes in cooking (e.g., why bread rises, or what happens when butter melts). Use short videos or images to illustrate real-world science concepts. Connect the escape room to a cultural studies unit by integrating recipes or food-related traditions from around the world. Have students solve clues based on world geography, customs, or languages. Assign students to create their own kitchen-themed escape clues using class content, such as vocabulary, math, or even literary references. Find additional resources at TeachersFirst Special Topics Page: Digital Escape Rooms, reviewed here.Add your comments below (available only to members) | Become a Member
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Toon Town Rewritten - Toontown Rewritten Team
Grades
3 to 8tag(s): collaboration (105), digital citizenship (103), game based learning (291)
In the Classroom
Have students create a new Toon character and write a short adventure story about their journey battling the Cogs. Encourage them to include dialogue, descriptive details, and problem-solving elements. Organize a co-op challenge where students work together to defeat Cogs and complete in-game tasks. Afterward, discuss teamwork strategies, decision-making, and how collaboration led to success. Have students track their in-game Jellybean currency, create a budget for purchasing Toon accessories or caring for their pets (Doodles), and discuss the financial decision-making process.Add your comments below (available only to members) | Become a Member
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Star Doll - Star Doll AB
Grades
4 to 8tag(s): business (50), DAT device agnostic tool (126), digital citizenship (103), fashion (13), game based learning (291)
In the Classroom
Students can create an outfit using Stardoll's design tools and then recreate it as a real-life sketch or fabric collage. Use Stardoll's social features to discuss online etiquette, internet safety, and responsible digital communication. Have students reflect on how they interact in virtual spaces and create a guide for positive online behavior. Assign students different historical periods (e.g., the 1920s, Renaissance, or Ancient Egypt) and have them design outfits inspired by those eras using Stardoll. They can then present their designs along with research on a timeline using Sutori, reviewed here or Turbo Timeline Generator, reviewed here.Add your comments below (available only to members) | Become a Member
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Asian American History 101 - Gen and Ted Lai
Grades
4 to 12tag(s): asia (135), canada (23), comics and cartoons (61), cooking (32), courts (23), cultures (279), immigrants (49), immigration (81), japan (61), japanese (52), podcasts (150)
In the Classroom
Assign a podcast episode for students to listen to in class or as homework. Provide guided discussion questions to help them analyze key points, historical events, and cultural contributions. Students can research and create a visual timeline using Time Graphics Timeline Maker reviewed here or Timeline Infographic Templates reviewed here based on topics covered in the podcast, such as Asian American immigration, activism, or landmark legal cases. Students can select a historical figure, event, or topic from the podcast and conduct a mock interview. One student plays the interviewer, while another plays the historical figure, responding based on research. Have students work in small groups to create their short podcast episode using Castbox Creator Studio reviewed here or Adobe Podcast, reviewed here on an Asian American historical topic. They can research, write a script, and record a 3-5 minute segment to share with the class.Add your comments below (available only to members) | Become a Member
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Horticulture and Landscaping Jobs - PBS LearningMedia
Grades
6 to 12tag(s): careers (198), ecology (116), plants (139), STEM (343)
In the Classroom
Challenge students to act as landscape architects, designing an outdoor space (a park, school garden, or backyard). They can sketch a layout on paper or digitally using Sketchboard reviewed here or Draw.to reviewed here. They can choose appropriate plants and consider climate, soil, and sustainability factors. Students can learn a hands-on horticulture skill by propagating plants from cuttings (growing a new plant from a leaf or stem). They can track growth over time and discuss how horticulturists use propagation in nurseries and greenhouses. Then, students can collect soil samples from different areas and test pH levels and nutrients. They can predict which soil type would best support plant growth and relate findings to careers in agriculture and landscaping. Have your students design an eco-friendly garden that conserves water, supports pollinators, and reduces environmental impact. They should consider elements like native plants, rain gardens, and composting.Add your comments below (available only to members) | Become a Member
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Culinary Jobs - PBS LearningMedia
Grades
K to 12In the Classroom
Students can watch two videos on the same topic and compare and contrast them using ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram. Students can host a food event in which they cook different foods. Finally, students can use Book Creator reviewed here to create a recipe book.Add your comments below (available only to members) | Become a Member
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Library of Congress Research Guides - Library of Congress
Grades
4 to 12tag(s): african american (120), architecture (81), black history (128), branches of government (61), civics (127), civil rights (219), civil war (142), conservation (106), energy (138), engineering (136), environment (248), foreign policy (13), hispanic (54), industrialization (12), jews (63), latin (23), literature (213), middle east (51), native americans (131), nutrition (136), photography (133), politics (123), population (54), religions (121), Research (80), sports (85), statistics (128), women (184), womenchangemaker (79), womens suffrage (64)
In the Classroom
Assign students to explore a Library of Congress guide on a historical event (ex., Civil Rights Movement, World War II) and have them read and summarize a firsthand account or diary (or blog) entry. Students can then write a journal entry or letter from someone who lived through the event. Try a simple blogging tool like Telegra.ph reviewed here. Choose a literature-focused research guide related to a classic novel or author (such as To Kill a Mockingbird or The Great Gatsby) and have students create a timeline using Time Graphics Timeline Maker, reviewed here or a newspaper front page using a template from Canva Infographic Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Global Food and Nutrition Security Dashboard - Global Alliance for Food Security
Grades
6 to 12tag(s): cross cultural understanding (177), inequalities (27), maps (223), nutrition (136), STEM (343), sustainability (53)
In the Classroom
Integrate the maps in this site into any lesson about countries and continents, global insecurities, and the Sustainable Development Goals (SDGs). Incorporate Thinking Routines at Project Zero's Thinking Toolbox, reviewed here to extend learning and encourage the development of student's critical thinking skills. For example, use the Think, Puzzle, Explore routine to set the stage for students to consider what they know about global food needs and how they might further explore the information on the map. After researching this site and others, ask students to share their learning as part of a multimedia presentation created with Sway, reviewed here or Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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HungerMap Live - World Food Programme
Grades
6 to 12tag(s): climate (97), climate change (112), cross cultural understanding (177), environment (248), maps (223), nutrition (136), STEM (343), sustainability (53)
In the Classroom
This interactive map is helpful for many purposes, including engaging students in exploring food security globally and serving as a research tool for in-depth studies of hunger and poverty worldwide. Access this map when studying specific nations or continents to highlight areas of conflict, climate issues, and poverty. Incorporate this map into your lessons that relate to Sustainable Development Goals (SDGs), find additional resources at TeachersFirst Resources Related to Sustainable Development Goals (SDGs), reviewed here. After allowing students time to explore the map on their own, use the link to the map to create a quiz in Wayground (formerly Quizizz), reviewed here or share the quiz with students to use as a guide for exploring the available information.Add your comments below (available only to members) | Become a Member
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Howcast - The Arena Group
Grades
5 to 12This site includes advertising.
tag(s): cooking (32), crafts (94), dance (41), homes (4), teaching strategies (67), visual thinking (11)
In the Classroom
Choose a short Howcast video related to a topic you're teaching. Show the video and challenge students to follow the steps in real time or create their version of the task. Pause a video at intervals and ask students to predict the next steps in the process. This keeps them actively thinking and engaged with the content. Assign students to watch a Howcast video at home on a topic that interests them, then write a short reflection or presentation explaining how they could apply what they learned to a real-life situation.Add your comments below (available only to members) | Become a Member
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Victorian Christmas - Paul Stafford
Grades
6 to 12This site includes advertising.
In the Classroom
After learning about the origins of Christmas cards in Victorian times, have students design their own cards using traditional Victorian themes like holly, ivy, and nostalgic winter scenes. After discussing Charles Dickens' role in popularizing Christmas traditions, have students read excerpts from A Christmas Carol and discuss its impact on Victorian and modern Christmas celebrations. Have students research and present on how Christmas celebrations have changed from the Victorian era to today. They can compare music, decorations, food, and social customs. Have students create traditional Victorian decorations like paper chains, dried orange ornaments, or cornucopias. They can research each decoration's significance and origins and then display their creations around the classroom.Add your comments below (available only to members) | Become a Member
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Statistics - Crash Course
Grades
9 to 12This site includes advertising.
tag(s): statistics (128)
In the Classroom
After watching an episode of Crash Course Statistics, students can use the information in the video to create their own statistical data with their school community or a "test" group. Students can create a commercial about an item that has been invented and survey it to see how many students would purchase the item. Students can rate how online celebrities affect the buyers' market.Add your comments below (available only to members) | Become a Member
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U-Report - UNICEF
Grades
6 to 12tag(s): disabilities (37), environment (248), hiv/aids (15), inequalities (27), mental health (59), school violence (9), sustainability (53)
In the Classroom
This site is an excellent resource to bookmark and use throughout the year when discussing current events, specific countries or geographic areas, or for non-fiction reading. Find informational texts that matter to your students. Spark informational writing, as well. Allow students to browse the site to find interesting articles. Have students enhance their learning by creating magazine covers of information on this site using Magazine Cover Maker, reviewed here. Elevate learning by challenging students to create a newspaper article using articles on this site as a model using the Newspaper Clipping Generator, reviewed here. World language teachers will find this useful when viewing articles in French or Spanish to practice translation skills. If you have a blended learning classroom or are teaching remotely, you may want to try adding the reading to Fiskkit, reviewed here to annotate and analyze text and measure reading activity through sharing and commenting on texts.Add your comments below (available only to members) | Become a Member
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Business: Entrepreneurship - Crash Course
Grades
9 to 12This site includes advertising.
In the Classroom
Have students develop a simple business idea and create a 2-minute pitch. Encourage them to cover the problem their business solves, target audience, and marketing strategies. Give students a mock business budget and have them allocate funds to different aspects like marketing, product development, and operations. Divide students into "entrepreneurs" and "investors." Entrepreneurs pitch their businesses while investors ask questions and decide whether to "invest." Incorporate this into a Shark Tank unit and use with Prototype Zone, reviewed here.Add your comments below (available only to members) | Become a Member
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United States Patent and Trademark Office - EquipHQ
Grades
6 to 12tag(s): advertising (24), business (50)
In the Classroom
Have students search for trademarks in their environment (e.g., packaging, cars, businesses) during a Trademark Scavenger Hunt using Googsechase edu, reviewed here. Let students design a logo and slogan for an imaginary business, focusing on uniqueness. Analyze real-world examples where trademark laws were violated and discuss outcomes.Add your comments below (available only to members) | Become a Member
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National Farm to School Network - Tides Center National Farm to School Network
Grades
K to 12In the Classroom
Visit this site for information about nutritious foods, local produce, and in-school gardening projects. The Farm to School Network resource center includes several lesson plans that offer opportunities for students to learn about growing and harvesting fruits and vegetables. Learn more about the many diverse ways to design and support school gardens by visiting School Garden Resources, reviewed here.Add your comments below (available only to members) | Become a Member
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Ecology - Crash Course
Grades
8 to 12tag(s): climate change (112), earth day (60), ecology (116), environment (248), pollution (55)
In the Classroom
Though the videos were created for high school and college students, many of them can be used in grades as low as eighth with a bit of adapting. Use Edpuzzle, reviewed here, to add questions and discussion activities within each video. Extend learning by asking students to create blog posts using edublogs, reviewed here, to discuss what students can do differently at home to help our planet.Add your comments below (available only to members) | Become a Member
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