3930 language-arts results | sort by:
Soar - Teaching Ideas
Grades
K to 5This site includes advertising.
tag(s): animation (71), creativity (93), descriptive writing (45), design (77), graphic design (54), images (273), inferencing (8), problem solving (283), STEM (380)
In the Classroom
Students can use Storyboard That, reviewed here to create their own storyboard of the animation. Use Kidrex, reviewed here to learn more about aviation. Students can use Adobe Express Video Maker, reviewed hereto create a movie trailer about an invention or inventor.You must be registered and logged in to add items to your favorites.
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Jigsaw - All About Adolescent Literacy
Grades
4 to 12tag(s): collaboration (139), teaching strategies (83), thinking routines (61)
In the Classroom
Before using the Jigsaw method, discuss and teach students how to use this strategy and the importance of each piece of the jigsaw. Consider doing a simple jigsaw activity to model this method before starting on a larger project. For example, in science class, do a short jigsaw activity for different types of weather (hurricane, tornado, blizzard, drought) before embarking on a larger project about climate change. Design a presentation template using Canva for Education, reviewed here that includes sections for each different group to include their portion. Students can post questions and ideas on a virtual discussion board that includes the whole class, such as Stickies.io, reviewed here to make sure that all ideas integrate and ensure that all objectives are included.Add your comments below (available only to members) | Become a Member
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Working Together: Team Roles and Responsibilities Exercise Guide - Make Solutions Inc.
Grades
9 to 12tag(s): collaboration (139), thinking routines (61)
In the Classroom
As students are forming groups for classroom projects, they can create their own work agreement tailored to their grade level, subject matter, and project rubric. Ask students to use Magic ToDo, reviewed here to organize projects, share tasks, and create a timeline for completion.Add your comments below (available only to members) | Become a Member
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Journal Buddies - Journal Buddies
Grades
1 to 12This site includes advertising.
tag(s): creative writing (126), descriptive writing (45), journals (27)
In the Classroom
Use Seesaw, reviewed here for students to write journals and save their work in a digital portfolio. Instead of using text journals, offer students the option to use Online Voice Recorder, reviewed here to create audio journal entries. Engage students in the journal writing process by asking them to vote on their favorite monthly prompts using Google Forms, reviewed here.Add your comments below (available only to members) | Become a Member
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The Power of Believing That You Can Improve - TED
Grades
9 to 12This site includes advertising.
tag(s): critical thinking (189), learning styles (23), social and emotional learning (203), thinking routines (61), thinking skills (137)
In the Classroom
Students can use Google Keep, reviewed here to take notes while watching the video. After watching the video, ask students to create infographics using Mind Map Generator, reviewed here on information comparing fixed and growth mindsets. As an extension, use Cartoon Comic Maker, reviewed here to create engaging stories illustrating fixed and growth mindsets.Add your comments below (available only to members) | Become a Member
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Using Reflective Writing to Deepen Student Learning - University of Minnesota
Grades
8 to 12tag(s): critical thinking (189), journals (27), thinking routines (61), thinking skills (137)
In the Classroom
Students can use various tools for their reflective writing, including a notebook, a digital tool such as Google Docs, or a video recording using Free Online Screen Recorder, reviewed here. Create Google Forms, reviewed here to help students reflect on their writing. Include specific questions in your form that guide students through the reflection process. Create a rubric using Magic School, reviewed here that includes information such as connection to learning goals, depth of student reflection, growth mindset and goal-setting, and use of evidence.Add your comments below (available only to members) | Become a Member
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Team roles: Belbin's 9 roles to build a balanced team - Asana
Grades
6 to 12tag(s): collaboration (139), teaching strategies (83), thinking routines (61), thinking skills (137)
In the Classroom
Students can view the roles and explain which role they see themselves as. Use Google Slides, reviewed here, to ask students to write a simple definition and visual to match each of the roles. As an extension activity, ask students to create a blog post outlining the different team roles using Paste It, reviewed here. JustPaste.It is a simple, ad-free online tool that lets you quickly share text and images with others, no account required.Add your comments below (available only to members) | Become a Member
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Radom Coin Flip! - Online Stopwatch
Grades
K to 8This site includes advertising.
tag(s): data (212), probability (133)
In the Classroom
Use the virtual coin flip during a probability lesson by having students predict outcomes before flipping the coin 20 to 50 times. Students can record results in a tally chart, create a bar graph using LiveGap Charts, reviewed here, and discuss the likelihood of heads versus tails. During ELA instruction, assign heads and tails to different writing prompts, character choices, or vocabulary challenges. Students can flip the coin to determine which task they will complete, adding an element of surprise and engagement. Incorporate the tool into classroom management or SEL activities by using coin flips to select brain breaks, discussion starters, teamwork challenges, or cooperative learning roles in a fair and interactive way.Add your comments below (available only to members) | Become a Member
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Improv Encyclopedia
Grades
9 to 12This site includes advertising.
tag(s): acting (17), back to school (56), classroom management (146), collaboration (139), firstday (27), game based learning (320), humor (24)
In the Classroom
Ask students to use Free Comic Strip Maker by Adobe, reviewed here to create a comic illustrating their Improv Game. Practice improv using Clipchamp, reviewed here to record themselves trying one of the games from the site and then reflecting on their actions. Create a book of students' favorite improv games using Book Creator, reviewed here to share with other classrooms or your school's drama department.Add your comments below (available only to members) | Become a Member
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PresenterMedia - Eclipse Digital Imaging
Grades
3 to 12tag(s): animation (71), artificial intelligence (346), presentations (47)
In the Classroom
Have students choose a new vocabulary word and create one slide with a definition, synonym, or antonym, a visual, and a sentence that shows the word in context. They can use an animated graphic or video background sparingly to help communicate the word's meaning. Small groups can create a short slide deck that explains a scientific process, such as the water cycle, photosynthesis, erosion, or a food chain. Students use visuals and animations to show the sequence of steps, then add captions that explain each stage in clear, accurate language. After reading a novel or short story, have students create a book trailer or character profile using presentation templates, graphics, and background media. They can include key setting details, character traits, conflict, theme, and a recommendation without giving away the ending.Add your comments below (available only to members) | Become a Member
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Manager, Facilitator, Motivator, Advocate: Setting Up Group Roles That Really Work - edutopia
Grades
6 to 12tag(s): collaboration (139), professional development (297), teaching strategies (83), thinking routines (61)
In the Classroom
Use this article to implement collaborative learning activities in your classroom. Students can use Adobe Express for Education, reviewed here to create visuals explaining each of the four roles or use Comic Strip Templates by Canva, reviewed here to create a short comic outlining each of the roles. After working in collaborative groups, students can complete a self-reflection using Google Forms, reviewed here as to their feelings/preferences about each of the roles.Add your comments below (available only to members) | Become a Member
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Krikey AI - Krikey Inc.
Grades
3 to 12tag(s): animation (71), artificial intelligence (346), digital storytelling (180), presentations (47), social and emotional learning (203), text to speech (24)
In the Classroom
Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (346), charts and graphs (184), data (212), Project Based Learning (29), spreadsheets (23)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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Write a Picture Book - Storybird
Grades
K to 8tag(s): DAT device agnostic tool (133), descriptive writing (45), digital storytelling (180), reading comprehension (146), sequencing (20), vocabulary development (103)
In the Classroom
Have students create an original picture book retelling a familiar fairy tale, myth, or historical event from a different character's point of view to practice perspective and narrative writing skills. Incorporate vocabulary and descriptive language practice by challenging students to include specific figurative language, sensory details, or weekly vocabulary words in their digital stories. Use Storybird during reading workshops by asking students to create alternate endings, sequels, or companion stories for novels and picture books read in class.Add your comments below (available only to members) | Become a Member
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My Summer Book Custom - Scholastic Inc.
Grades
K to 12tag(s): preK (328), reading lists (79), summer (53)
In the Classroom
Create a "Book Tasting" activity where students preview several suggested titles, read excerpts or summaries, and rotate through stations to discover new genres and authors before selecting books for independent reading. Have students create a personalized summer reading wishlist by browsing recommended titles and organizing books into categories such as realistic fiction, fantasy, nonfiction, or biographies. Students can then search for those books at their local public library. Encourage students to keep a summer reading response journal with Book Creator, reviewed here that includes predictions, favorite quotes, character reflections, and connections to their own lives while reading self-selected books.Add your comments below (available only to members) | Become a Member
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TLDR This - Tridev
Grades
4 to 12tag(s): artificial intelligence (346), summarizing (30)
In the Classroom
Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.Add your comments below (available only to members) | Become a Member
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Classroom Coin Flip - ESL Kids Games
Grades
K to 8This site includes advertising.
tag(s): coins (12), data (212), game based learning (320), probability (133)
In the Classroom
Flip the coin to divide the class into two groups (heads vs. tails). Use the groups for partner reading, collaborative writing, or small-group discussions. Create two tasks for each vocabulary word: heads = define the word, tails = use it in a sentence or act it out. Flip the coin for each turn. During a test review, assign outcomes such as heads = answer a question for points, and tails = challenge another team or complete a bonus task.Add your comments below (available only to members) | Become a Member
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Pitch - Pitch Software
Grades
4 to 12tag(s): artificial intelligence (346), digital storytelling (180), presentations (47), slides (39)
In the Classroom
Have students design a presentation that follows a story's setting, combining maps, images, and descriptions of key locations. They can explain how each setting influences the plot or characters, connecting geography to literature. Ask students to identify a theme in a text and create a presentation using images, brief text, and possibly embedded videos to explain how the theme develops throughout the story, and then create a slide deck analyzing a character from a class novel. Each slide can focus on traits, motivations, key events, and text evidence, helping reinforce characterization skills.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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YouMind - Mind Motor PTE. LTD.
Grades
8 to 12tag(s): artificial intelligence (346), note taking (36), Research (91)
In the Classroom
Use this tool in a secondary journalism or social studies class to help students manage complex research projects on current events. Students can start by building a board that collects diverse perspectives from news articles and video interviews, using AI summaries to identify key arguments quickly. To help students organize their initial thoughts before drafting, they can use MindMup, reviewed here, to create a digital map of the different viewpoints they've discovered. After organizing their research, students can use the AI writer to generate a preliminary draft, focusing on integrating their analysis with the facts they gathered. After refining their draft, students can enhance their final presentation by creating a visual companion with Gamma, reviewed here, to turn their written findings into an interactive slide deck or webpage.Add your comments below (available only to members) | Become a Member
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Coin Flip - Toy Theater
Grades
1 to 6This site includes advertising.
tag(s): coins (12), data (212), game based learning (320), manipulatives (15), probability (133)
In the Classroom
Have students predict whether the next flip will be heads or tails, then test their prediction using the tool. After several rounds, discuss whether players can control the outcomes, and then introduce the idea of chance. As a class, have students flip multiple coins at once and record the results on a shared chart. Students tally heads and tails and discuss the patterns they notice, reinforcing counting and data-collection skills. Have students create their own word problems based on coin flips (for example, "What is the chance of getting two heads in a row?"). They can exchange problems with classmates and solve them.Add your comments below (available only to members) | Become a Member
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