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Passover for kids: 14 engaging ideas for the springtime holiday - Care.com

Grades
K to 12
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The Passover celebration guide from Care.com can be used with a range of age groups and is easy to adapt for students. Younger students in grades K-2 can learn about ...more
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The Passover celebration guide from Care.com can be used with a range of age groups and is easy to adapt for students. Younger students in grades K-2 can learn about Passover through simple discussions, picture exploration, and hands-on activities. Students in grades 3-5 can write short reflections, compare traditions, and talk about the meaning behind holiday practices. With some adaptation and deeper discussion prompts, students in grades 6-8 can explore cultural background, analyze traditions, and complete longer writing or presentation work connected to the holiday.

tag(s): holidays (283), jews (63)

In the Classroom

Families and students can participate in the activities featured on the website. Students can use Baamboozle, reviewed here to create a Passover game. Have students use Seesaw, reviewed here to write the facts that they have learned about Passover.

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Habits of the Mind: Persistance - Mineola Creative Content

Grades
3 to 8
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem...more
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem solving and learning. The video explains what persistence looks like in real-world and classroom settings, emphasizing the importance of sticking with challenges, managing frustration, and continuing to work toward goals. It provides clear, relatable examples that help students understand how perseverance can lead to success, making it a valuable resource for classroom discussions about the growth mindset and resilient learning. If your district blocks YouTube, then the video may not be viewable.
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tag(s): social and emotional learning (195), thinking routines (35), thinking skills (116)

In the Classroom

Have students read short challenge scenarios and discuss or role-play how persistence can help solve the problem. Have students identify characters from books or stories who show persistence. They can cite textual evidence and explain how perseverance helped the character succeed. Have a class complete a complex puzzle, STEM task, or writing challenge, and reflect on how persistence helped them overcome obstacles.

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Educational Resources - National Gallery of Art

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K to 12
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The National Gallery of Art's Educational Resources website offers a rich collection of free tools to help teachers integrate art into Pre-K-12 classrooms. The site includes themed...more
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The National Gallery of Art's Educational Resources website offers a rich collection of free tools to help teachers integrate art into Pre-K-12 classrooms. The site includes themed teaching modules, including Uncovering America and Afro-Atlantic Histories, along with hands-on activities like "Art Tales" for young learners and self-portrait writing for older students. Teachers can access video series, professional development courses, downloadable images, and virtual field trip resources to integrate visual literacy and creative thinking into subjects like history, science, and language arts. This resource is ideal for fostering cross-curricular learning through the power of art. If your district blocks YouTube, then the videos may not be viewable.
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tag(s): artists (99), professional development (319), virtual field trips (139)

In the Classroom

Use the Art Tales series to pair children's picture books with works of art from the collection. After reading, guide students in creating artwork inspired by the story to help develop early literacy and visual thinking skills. Have students explore the Uncovering America module and analyze works of art related to U.S. history. Let students investigate how artists use materials and tools through the "Process & Product" lessons. Choose a medium, like watercolor or printmaking, and have students experiment while reflecting on technique and artistic intent.

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Jumanally - Genially

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4 to 12
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The Genially Jumanlly Template is an interactive, Jumanji-inspired board game designed to captivate students and enhance learning through gamification. Fully customizable, this template...more
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The Genially Jumanlly Template is an interactive, Jumanji-inspired board game designed to captivate students and enhance learning through gamification. Fully customizable, this template allows educators to integrate subject-specific questions, multimedia content, and challenges, making it adaptable for various educational levels and topics. Students embark on a virtual adventure, selecting avatars, rolling digital dice, and navigating a dynamic game board filled with tasks that reinforce key concepts. The engaging format promotes critical thinking, collaboration, and active participation, making it an excellent tool for review sessions, skill reinforcement, and the introduction of new material in a fun and interactive manner.

tag(s): collaboration (113), critical thinking (179), game based learning (304), gamification (93)

In the Classroom

Customize the Jumanlly template to align with your current unit (e.g., grammar, fractions, ecosystems). As students move through the game board, they answer questions or solve puzzles that are directly tied to the content. Divide the class into small teams, each choosing an avatar to navigate the board. Students work together to make decisions and complete tasks, encouraging communication, teamwork, and cooperative learning. Invite students to design their own version of the Jumanlly game based on a unit they've studied. They write the rules, create questions, and incorporate subject-relevant multimedia.

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Chaotic Kitchen Escape Game - Genially

Grades
4 to 12
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Turn your classroom into a thrilling culinary adventure with the Chaotic Kitchen Escape Game template from Genially. This free, fully customizable digital escape room immerses students...more
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Turn your classroom into a thrilling culinary adventure with the Chaotic Kitchen Escape Game template from Genially. This free, fully customizable digital escape room immerses students in a messy kitchen scenario where they must solve puzzles and follow recipe clues to "escape." The template features interactive and animated designs, allowing educators to add audio, video, and multimedia elements to enhance engagement. It's an excellent tool for promoting problem-solving skills, teamwork, and subject-specific learning in a fun and interactive way.

tag(s): digital escapes (30), game based learning (304), gamification (93), puzzles (163)

In the Classroom

Incorporate math problems involving fractions, conversions, or modifying recipe amounts. For example, students might solve a puzzle that requires doubling or halving ingredients to unlock the next step. Add clues tied to physical or chemical changes in cooking (e.g., why bread rises, or what happens when butter melts). Use short videos or images to illustrate real-world science concepts. Connect the escape room to a cultural studies unit by integrating recipes or food-related traditions from around the world. Have students solve clues based on world geography, customs, or languages. Assign students to create their own kitchen-themed escape clues using class content, such as vocabulary, math, or even literary references. Find additional resources at TeachersFirst Special Topics Page: Digital Escape Rooms, reviewed here.

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Google Vids - Google

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K to 12
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Google Vids is an AI-powered video generation tool that works within the Google Workspace. Follow the prompt to begin a video from this site, or visit your Google Drive, select ...more
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Google Vids is an AI-powered video generation tool that works within the Google Workspace. Follow the prompt to begin a video from this site, or visit your Google Drive, select the plus sign to add a new item, and choose Google Vids. The prompts guide users to select a format and options for creating videos from slides, uploads, storyboards, templates, and more. The free version available to education accounts includes access to a robust library of royalty-free stock media, including video clips, images, and background music. Real-time collaboration allows multiple users to work on the same project simultaneously, making it ideal for group assignments. Share videos using the share link.

tag(s): artificial intelligence (303), creating media (16), digital storytelling (166), stories and storytelling (75)

In the Classroom

Use Google Vids to create review and introductory videos for upcoming lessons. Have students create video essays, instructional videos, or record science experiments and observations. Use the included stock footage for students to bring their stories to life through video and add music for a professional presentation. The storyboard option provides structure for students to create and edit stories, helps students start their video using a simple prompt to create a storyboard, and then refine the information to build a one-of-a-kind story. Learn more about how to create Google Vids and incorporate them into any classroom by viewing the archive of OK2Ask: Engage and Inspire with Google Vids, reviewed here.

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Question-Answer - Genially

Grades
3 to 12
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to...more
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to check for understanding, practice new skills, or review material. This customizable template allows you to build interactive quizzes with multiple-choice or short-answer questions, enhanced with animations, audio, and images. Ideal for any subject or grade level, it encourages active participation and immediate feedback, making assessments more fun and meaningful for learners.

tag(s): game based learning (304), gamification (93), quiz (62), quizzes (91)

In the Classroom

Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.

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Cognitive Stimulation Game - Genially

Grades
3 to 8
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of...more
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of all ages. This tool features customizable activities with engaging animations and multimedia elements, allowing educators to tailor content to various subjects and skill levels. Whether used in primary classrooms, adult education, or special education settings, it offers a dynamic way to support cognitive development through gamified learning experiences. The template can be presented online, shared, or downloaded in formats such as PDF and MP4, making it adaptable to in-person and remote teaching environments.

tag(s): game based learning (304), gamification (93), multimedia (62), Teacher Utilities (215)

In the Classroom

Use one cognitive game (e.g., memory, sequencing, or logic challenge) as a daily or weekly warm-up to activate student thinking and set a focused tone for learning. Customize a game with subject-related vocabulary. Have students match words to categories, definitions, or synonyms to reinforce academic language in ELA, science, or social studies. Create a game where students identify errors in logic, grammar, or math to build editing, reasoning, and problem-solving skills in a gamified way.

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Memory Game - Genially

Grades
K to 6
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and...more
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and reinforces learning. Whether you're teaching vocabulary, math facts, or science terms, this customizable tool adds fun and strategy to your review sessions, helping keep students motivated and mentally active. This customizable template allows educators to tailor content to various subjects, such as vocabulary, math facts, or historical figures, making it adaptable for different grade levels. The game features visually appealing animations and interactive elements that captivate students' attention, promoting active participation and reinforcing learning objectives. With its user-friendly interface, teachers can easily integrate this game into their lesson plans, whether for in-person or remote learning environments.

tag(s): game based learning (304), gamification (93), Project Based Learning (28)

In the Classroom

Customize the memory game with vocabulary words and definitions or synonyms. Use it as a warm-up or review activity to build word knowledge in ELA or content areas. Create pairs using math problems and solutions, which are great for practicing fact fluency in a competitive or collaborative format. Have students research a topic and design their own memory game cards (digitally or on paper). They can share with classmates to test each other's knowledge. This activity is excellent for project-based learning.

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What's Behind Game - Genially

Grades
2 to 8
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series...more
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series of questions. A portion of the hidden picture reveals itself as students answer questions correctly, providing immediate feedback and motivation to continue. This gamified approach not only reinforces subject matter comprehension but also adds an element of fun to the learning process. Fully customizable, the content can be tailored by educators to align with various subjects and grade levels, making it a versatile addition to any classroom setting. The template supports the integration of multimedia elements such as audio, video, and animations, enhancing the overall interactive experience. Additionally, it offers flexible sharing options, including online presentation, embedding, and downloading in formats like PDF and MP4.

tag(s): game based learning (304), gamification (93), multimedia (62)

In the Classroom

After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).

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Dragon's Dungeon Breakout - Genially

Grades
4 to 12
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game,...more
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game, students embark on a quest to collect four elemental gems--Earth, Air, Water, and Fire--by completing subject-specific challenges, such as quizzes and puzzles. Successfully gathering all gems empowers them to defeat a dragon, providing a compelling narrative that motivates participation. Fully customizable, the template enables educators to tailor content to various subjects and grade levels, integrating multimedia elements such as audio, video, and animations. Accessible online, making it a versatile tool for reinforcing concepts, promoting critical thinking, and fostering collaboration among students.

tag(s): collaboration (113), digital escapes (30), game based learning (304), Teacher Utilities (215)

In the Classroom

Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.

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Snakes and Ladders - Genially

Grades
4 to 12
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This...more
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This free, interactive template allows educators to customize the traditional board game with subject-specific questions, multimedia elements, and engaging animations. Ideal for reviewing content, assessing knowledge, or introducing new material, the game promotes active participation and reinforces learning through play. With its user-friendly interface, teachers can easily adapt the game for various subjects and grade levels, making it a versatile tool for both in-person and remote classrooms. Accessible online, the Snakes and Ladders template offers a fun and effective way to enhance student engagement and understanding.
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tag(s): collaboration (113), game based learning (304), gamification (93), Teacher Utilities (215)

In the Classroom

Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.

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7 Interesting Ways to Use Instagram in Classroom - eLearning Infographics

Grades
4 to 12
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance...more
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance student engagement and learning. It suggests creating a private school community account to share student work, allowing students to post subject-related photos (such as mathematical concepts or favorite literary characters), and using images as prompts for impromptu essays or stories. Additionally, it recommends recognizing student achievements by featuring their work monthly, tracking performance over time through shared activities, assigning projects that document scientific processes (like chemical reactions or plant growth), and organizing fun events where students portray comic characters and share related photos.
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tag(s): digital citizenship (108), digital storytelling (166), infographics (70), social media (61)

In the Classroom

Students take or find images that represent classroom topics (e.g., examples of symmetry, weather patterns, character traits) and submit them to the teacher for posting. Each week, feature one student's artwork, writing, or project on a classroom slideshow or private feed to encourage pride in work and peer recognition. During a science experiment or multi-step project, students can document each stage with photos and captions.

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Managing Impulsivity (Habit of the Mind) - TeachersFirst

Grades
K to 12
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even...more
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even in the heat of the moment. In a world that often demands quick reactions, we've gathered a variety of tools to help you foster calm, thoughtful, and deliberate decision-making in your classroom. In this collection, you'll find mindfulness videos and breathing exercises that help students develop self-awareness, interactive scenarios and decision-making simulations that practice the "pause and think" approach, printable stop-and-think cards and visual cue posters for classroom use, lesson plans for teaching students to pause and reflect, interactive scenarios where students can practice weighing consequences, and resources for helping them become more aware of their own thoughts and feelings, and self-monitoring checklists that encourage students to track their progress. You'll also discover timer tools and web resources that build in intentional waiting periods, as well as discussion guides to help students recognize their thoughts and feelings before reacting. These resources will provide concrete strategies and examples to help your students learn to consider multiple options, fully understand directions before starting a task, and respond to situations with intention rather than impulse.

tag(s): thinking skills (116)

In the Classroom

Discover new tools to try in your classroom that manage students' impulsivity. Also, explore the professional resources (for you). Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.

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Impulse Control - TPT

Grades
K to 8
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View these free resources focused on impulse control and self-regulation, including scenario cards, task cards, posters, journal pages, and worksheets that help students recognize impulses,...more
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View these free resources focused on impulse control and self-regulation, including scenario cards, task cards, posters, journal pages, and worksheets that help students recognize impulses, pause and think, and make better choices. Many materials are designed for elementary grades and fit naturally into social-emotional learning or classroom management routines. These resources are easy to integrate into transitions, small-group lessons, morning meetings, or individual student support, and they provide low-prep, engaging tools to help students build practical impulse-control skills in everyday classroom situations.
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tag(s): behavior (49), social and emotional learning (195), thinking skills (116)

In the Classroom

Each day, post a new impulse challenge inspired by tasks often found on TPT (wait your turn patiently, follow directions the first time, use kind words when frustrated). Have students track in Book Creator, reviewed here when they successfully meet the challenge and reflect on which strategies helped. Or use Book Creator to have them complete a reflection page where students write or draw a moment when they felt an impulse, what they wanted to do, and what they chose to do instead. Introduce a set of calming strategies such as deep breathing, counting to ten, or chair yoga. Have students create a small foldable or card that lists three strategies they can use when they feel impulsive.

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10 Games to Build Stop-and-Think Skills and Regulation - Grow and Thrive Therapy

Grades
K to 5
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Discover games that students can play both at home and in the classroom. The ten games featured are: Red Light Green Light, Simon Says, Freeze Dance, Jenga, Mirror Game, Pencil ...more
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Discover games that students can play both at home and in the classroom. The ten games featured are: Red Light Green Light, Simon Says, Freeze Dance, Jenga, Mirror Game, Pencil Balancing Game, ABC Game, I'm Going on a Picnic, Don't Break the Ice, and Back to Back Drawing. Each game has a short description of how to play and the skill it fosters.

tag(s): classroom management (135), emotions (71), game based learning (304), social and emotional learning (195)

In the Classroom

Students can play the various games mentioned in the site. Students can share on Padlet, reviewed here which was their favorite game to play. Finally, students can create their own game using Blooket, reviewed here to review the rules of each of the games.

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Stop Think Act Impulse Control Free Printables and Song - Your Therapy Source

Grades
K to 4
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Support students in managing their impulses with printables and songs. This article covers impulse control, how to teach children to stop-think-act, how to practice stop-think-act,...more
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Support students in managing their impulses with printables and songs. This article covers impulse control, how to teach children to stop-think-act, how to practice stop-think-act, and a YouTube video featuring the top-think-act song. The printables and song are downloaded as a PDF.
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tag(s): emotions (71), mental health (62), social and emotional learning (195)

In the Classroom

Students can create their own scenarios on practicing stop-think-act and record themselves using ScreenPal, reviewed here. Students can share times when they have lost their ability to control their emotions. Finally, students can use Magic School, reviewed here to create their own song.
 This resource requires PDF reader software like Adobe Acrobat.

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Applying Past Knowledge to New Situations (Habit of the Mind) - TeachersFirst

Grades
K to 12
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This collection of resources is designed to help you and your students cultivate the Habit of Mind of Applying Past Knowledge to New Situations--the strategic practice of accessing...more
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This collection of resources is designed to help you and your students cultivate the Habit of Mind of Applying Past Knowledge to New Situations--the strategic practice of accessing prior knowledge and transferring what you've learned beyond the original context to tackle fresh challenges. This connective habit helps students use math concepts to solve real-world problems, apply research skills from one project to another, and draw on previous experiences to navigate unfamiliar territory with confidence. We've all seen students who ace a test but can't apply the same knowledge to a real-world problem. We've gathered a variety of tools to help you bridge that gap, empowering students to "use what they learn" and access prior knowledge in novel contexts. In this collection, you'll find video examples showing how skills transfer across disciplines and contexts, interactive analogy activities and pattern-recognition challenges that strengthen connection-making, KWL charts that help students link new learning to past experiences, lesson plans featuring real-world application projects and cross-curricular problem-solving tasks, and transfer journals where students document how they've repurposed their knowledge. These resources are packed with practical strategies and real examples to help your students tap into what they already know and make those "aha!" connections across everything they're learning and doing.

tag(s): thinking skills (116)

In the Classroom

Share these resources with your students to learn more about applying past knowledge to new situations. Share a link to this collection on your school web page. Find resources to incorporate into your lessons.

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Thinking about Thinking (Metacognition) - Habit of the Mind - TeachersFirst

Grades
K to 12
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This collection of resources is designed to help you and your students cultivate the Habit of Mind of Metacognition, or "Thinking about Thinking." This crucial skill is all about "knowing...more
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This collection of resources is designed to help you and your students cultivate the Habit of Mind of Metacognition, or "Thinking about Thinking." This crucial skill is all about "knowing your knowing"--the powerful practice of being aware of your own thoughts, strategies, feelings, and actions, and understanding how your thinking shapes your outcomes. This foundational habit helps students reflect on their learning processes, recognize their personal strengths and weaknesses, and monitor their understanding as they work through tasks like reading comprehension or problem-solving. In this collection, you'll find video tutorials explaining metacognitive strategies and self-monitoring techniques, interactive think-aloud activities that make thinking processes visible, reflection journals and self-assessment checklists for tracking learning progress, lesson plans, digital journals and self-assessment checklists for tracking learning progress, and comprehension monitoring tools like reading trackers and confusion cards. Resources such as digital journals and reflection prompts encourage students to reflect on their learning processes, as well as online diagnostic tools that help them identify their own strengths and weaknesses. By utilizing these resources, you can equip your students with the tools to pause and reflect on their own thinking. In no time, you'll be equipping them with the self-awareness and skills they need to become confident, independent problem solvers.

tag(s): thinking skills (116)

In the Classroom

Help your students learn and practice metacognition. This list includes resources for all grades. Read each resource's Classroom Use section to learn ways to incorporate the information in your lessons

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Thinking Flexibly (Habit of the Mind) - TeachersFirst

Grades
K to 12
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Learn about Thinking Flexibly, a Habit of Mind--the ability to change perspectives, generate alternatives, and look at situations from multiple angles to discover new possibilities....more
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Learn about Thinking Flexibly, a Habit of Mind--the ability to change perspectives, generate alternatives, and look at situations from multiple angles to discover new possibilities. In an ever-changing world, we've gathered a variety of tools to help you foster creativity, adaptability, and the ability to generate alternatives in your classroom. This creative habit empowers students to find multiple approaches to solving problems, adapt their strategies when circumstances change, and consider different viewpoints in discussions and debates. In this collection, you'll find interactive simulations and virtual labs that require students to adapt their strategies to succeed, as well as digital platforms for brainstorming and mind mapping that encourage diverse solutions. You will also discover brain teaser puzzles (and digital escapes) that require multiple solution pathways, interactive activities that challenge students to explore alternative perspectives, printable and virtual graphic organizers for comparing different approaches and options, lesson plans featuring open-ended problems with no single "right" answer, and debate protocols that encourage respectful consideration of opposing views. By deliberately incorporating these resources into your daily routines and creating a classroom culture that celebrates diverse thinking, you'll help students develop the mental agility and adaptability essential for navigating our ever-changing world.

tag(s): flexibility (9)

In the Classroom

Discover new tools to try in your classroom that foster flexible thinking. Also, explore the professional resources (for you). Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.

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