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OK2Ask: Google Keep: Streamline Your Digital Workflow - TeachersFirst
Grades
K to 12Are your teaching ideas scattered across sticky notes, emails, and random documents? Discover how to make Google Keep your digital command center for organizing thoughts, tracking tasks, and streamlining your professional workflow. This engaging one-hour session explores how Keep's versatile features--from collaborative notes to location-based reminders--can transform both your personal productivity and instructional approach. You'll learn practical strategies for using Keep to collect instructional resources, provide student feedback, manage classroom tasks, and model effective digital organization for your students. Join us to explore how this underutilized Google Workspace tool can help you reclaim your time and mental space for what matters most: creative, meaningful teaching. As a result of this session, teachers will: 1. Implement Google Keep's core features to capture and organize teaching resources across devices and Google applications. 2. Design efficient organizational systems by using labels, color-coding, and reminders to streamline instructional workflows. 3. Apply collaborative features to enhance student feedback, resource sharing, and classroom management practices. This session is appropriate for teachers at all technology levels.
tag(s): Google (22), OK2Askarchive (87), organizational skills (90), professional development (319)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.You must be registered and logged in to add items to your favorites.
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OK2Ask: Chrome Power-Up: Revealing Overlooked Gems for Educators - TeachersFirst
Grades
K to 12Many educators use Google Chrome daily, but browsing only scratches the surface of what this powerful tool can do. In this engaging session, you'll discover built-in Chrome features that streamline research, simplify classroom management, enhance accessibility, and boost your productivity. Learn how to harness Chrome's native tools for everything from organizing tabs and creating custom searches to capturing screenshots and translating content on the fly. These practical techniques work on any device running Chrome, making them perfect for educators in diverse technology environments. Whether you're a tech-savvy teacher looking to optimize your workflow or someone who wants to reduce digital frustration, you'll walk away with immediately applicable skills that enhance both your efficiency and instructional effectiveness. As a result of this session, teachers will: 1. Apply Chrome productivity techniques to organize information and manage digital workspaces. 2. Use built-in accessibility and reading tools to support diverse student needs. 3. Implement Chrome's overlooked gems to enhance instructional delivery and model digital literacy. This session is appropriate for teachers at all technology levels.
tag(s): Accessibility (11), Google (22), OK2Askarchive (87), professional development (319)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Google Sites 201: Building Effective Digital Learning Environments - TeachersFirst
Grades
K to 12Move from concept to creation in this hands-on workshop! Work with a customizable template designed for educational settings and learn to adapt it for your instructional needs. Master essential site-building skills--from creating intuitive navigation to embedding interactive elements--while implementing accessibility features that support all learners. Regardless of your technology comfort level, you'll leave with a functional site framework that's ready for classroom implementation. As a result of this session, teachers will: 1. Create a well-structured site with effective navigation that aligns with learning objectives. 2. Incorporate multimedia elements to enhance student engagement. 3. Apply accessibility best practices to ensure equitable access for all users. This session is appropriate for teachers at all technology levels.
tag(s): Google (22), OK2Askarchive (87), professional development (319)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: 3 Cool Tools for Timelines - TeachersFirst
Grades
1 to 12Timelines are powerful visual tools that can transform how students understand chronology, cause and effect, and the evolution of ideas in any subject area. In this hands-on workshop, we'll explore three versatile, free timeline creation tools you can implement at any grade level. You'll learn how to use timelines not just as presentation tools, but as dynamic frameworks for student inquiry, collaboration, and assessment. Discover strategies for scaffolding student comprehension from introduction to assessment while empowering learners to make connections between events, identify patterns, and visualize change over time. Whether you're teaching history, science, literature, or another subject, you'll leave with practical approaches to integrating interactive timelines that engage students and provide valuable insights into their understanding. As a result of this session, teachers will: 1. Design learning experiences that use timelines to scaffold student comprehension in any subject area. 2. Evaluate three free timeline creation tools based on their specific classroom needs and learning objectives. 3. Create an implementation plan that integrates timeline activities into their curriculum. This session is appropriate for teachers at all technology levels.
tag(s): OK2Askarchive (87), professional development (319), timelines (60)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Digital Storytelling 201: Creating, Sharing, and Showcasing Student Narratives - TeachersFirst
Grades
K to 12Take your digital storytelling projects to the next level! Building on foundational storytelling concepts from Digital Storytelling 101: Crafting Compelling Stories from Concept to Storyboard, this workshop guides you through the production phase of digital storytelling--from gathering media assets to publishing polished final products. You'll learn practical strategies for teaching responsible media use, guiding students through the production process, and implementing effective peer feedback protocols. Discover how to overcome common classroom management challenges while facilitating student-centered digital projects and explore assessment strategies that honor both creativity and content mastery. Join us to explore how digital storytelling can turn your students into confident creators and critical communicators in the digital world. As a result of this session, teachers will: 1. Implement strategies for teaching copyright, fair use, and ethical media practices in digital projects. 2. Utilize versatile creation tools that accommodate various student needs and technical contexts. 3. Design structured peer feedback and assessment frameworks that balance content and creativity. This session is appropriate for teachers at all technology levels.
tag(s): digital storytelling (166), OK2Askarchive (87), professional development (319)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Radiolab for Kids Presents: Terrestrials Podcast - WNYC Studios
Grades
4 to 8tag(s): listening (117), podcasts (163), stories and storytelling (75)
In the Classroom
While listening, have students create a visual concept map using MindMup, reviewed here or paper to connect key ideas from the episode. Doing this helps with comprehension and identifying relationships between concepts. Have students choose a topic from the episode to research further and create a presentation, infographic, or short report using Visme, reviewed here or Canva Edu, reviewed here to share with the class. Have students work in groups to research an interesting question, write a script, and record a mini-podcast episode using narration, interviews, and sound effects. Spotify for Podcasters, reviewed here or Buzzsprout, reviewed here can be used to record the podcast.Add your comments below (available only to members) | Become a Member
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Tumble Science Podcast for Kids - Tumble Media
Grades
3 to 8tag(s): animals (274), dinosaurs (48), listening (117), natural disasters (21), plants (141), podcasts (163), space (248), stars (78), vision (41)
In the Classroom
Before listening, show students the episode title and have them predict what they think the episode will be about. Afterward, discuss how their predictions compared to what they learned. Choose an episode related to a scientific concept that students can test. For example, if an episode focuses on forces, conduct a simple physics experiment in class and have students record their observations. Students can work in small groups to research a science topic, script an episode, and record their classroom science podcast using Adobe Podcast, reviewed here or Acast, reviewed here inspired by "Tumble". They can include fun facts, expert interviews, and sound effects!Add your comments below (available only to members) | Become a Member
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Glow With Your Hands Virtual - Glow With Your Hands
Grades
6 to 12tag(s): agriculture (54), careers (196)
In the Classroom
Set up four stations, each representing one of the industries featured on the website (Agriculture, Food Production, Advanced Manufacturing, and Skilled Trades). Provide job descriptions, salary ranges, and educational requirements from the website and have students rotate through stations, take notes, and discuss which careers interest them the most. Students can choose a career and create an infographic that outlines the education, skills, training, and potential salary for that job. They can use digital tools like Canva reviewed here or poster boards to design their infographics. Pair students and assign one as an "interviewer" and the other as a "job applicant" for a career listed on the website. Provide sample interview questions related to the chosen career. Afterward, switch roles and reflect on what they learned about workplace expectations and communication skills.Add your comments below (available only to members) | Become a Member
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STEM Careers - PBS LearningMedia
Grades
6 to 12In the Classroom
Assign students a STEM career (ex., engineer, environmental scientist, programmer) and give them a hands-on challenge related to that field, such as building a bridge with limited materials, designing a simple app, or testing water quality. Create clue cards with job descriptions, tools used, or famous professionals from different STEM careers. Students can work in teams to match the clues to the correct career. Students can research a STEM career of interest, then create an "interview" podcast using Buzzsprout reviewed here or Acast reviewed here or a written profile where they answer questions as if they were a professional in that field.Add your comments below (available only to members) | Become a Member
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Careers That Work - PBS LearningMedia
Grades
6 to 12tag(s): careers (196)
In the Classroom
Set up stations around the classroom, each featuring a different career (e.g., electrician, welder, IT specialist) with printed job descriptions, salary data, and video QR codes from the "Careers That Work" collection. Students can choose careers from the "Careers That Work" collection, research education/training requirements, job outlook, and salary information. Then, they can present their findings through a slideshow using Google Slides, reviewed here or video with Adobe Express Video Maker, reviewed here. Assign students hands-on projects related to various careers, such as designing an electrical circuit (for an electrician), creating a simple mechanical design (for a CNC machinist), or coding a basic program (for an IT specialist).Add your comments below (available only to members) | Become a Member
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Skilled Trades Careers - PBS LearningMedia
Grades
6 to 12tag(s): careers (196), computers (115), electricity (62)
In the Classroom
Give students a real-world challenge related to skilled trades, such as designing an energy-efficient house layout, troubleshooting a simple wiring diagram, or planning a safe construction project. They can work in teams to brainstorm solutions and present their ideas. They can be designed online using Tinkercad, reviewed here. Have students research a skilled trade (such as welding, carpentry, plumbing, or HVAC) and create a short presentation, poster, or video that explains the job role, required skills, and career opportunities. They can also include salary potential and education pathways in a presentation made on Visme, reviewed here or Genially, reviewed here. Set up small hands-on stations that simulate trade skills, such as measuring and cutting materials (using paper or cardboard), basic circuit building (using snap circuits or online simulators), or blueprint reading exercises, to give them a glimpse into real-life tasks.Add your comments below (available only to members) | Become a Member
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History of Manufacturing: Lesson Plan 2: What's So Cool About Manufacturing? - PBS LearningMedia
Grades
6 to 12tag(s): careers (196)
In the Classroom
Provide students with historical documents, photos, or firsthand accounts from different manufacturing eras, such as letters from factory workers or old advertisements. Have them analyze these sources and present how they reflect the social and economic effects of manufacturing advancements. Students can research emerging manufacturing technologies (ex., 3D printing, robotics, AI-driven factories) and predict how these innovations will shape industries and jobs. They can present their ideas through a short essay or creative project like a mock news report from the future using a digital tool such as Adobe Express Video Maker reviewed here or Animoto reviewed here. Host a debate on how industrial advancements have influenced social and economic structures. Topics could include the rise of labor unions, child labor laws, globalization, or the impact of automation. Students can take different perspectives and support their arguments with historical examples.Add your comments below (available only to members) | Become a Member
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Halloween Escape - Genially
Grades
3 to 12tag(s): digital escapes (30), fall (12), halloween (46), holidays (283), mysteries (27)
In the Classroom
Customize and share this escape room activity with your students as you recognize and celebrate Halloween. Use it as a station during fall or Halloween parties. Change the questions to match your students' age level and content, and your curriculum. For example, include Halloween math word problems or vocabulary with spooky definitions. Find additional tools to include in your escape room by visiting TeachersFirst Special Topics Page: Escape Room Resources, reviewed here.Add your comments below (available only to members) | Become a Member
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Snowflake Generator - Transum Mathematics
Grades
3 to 12tag(s): geometric shapes (153), patterns (82), problem solving (275), snow (23), symmetry (32)
In the Classroom
Have students design a snowflake and identify its lines of symmetry (folding lines where the design matches). Then, challenge them to create snowflakes with specific numbers of symmetrical sections (e.g., 4, 6, or 8). Introduce fractals by showing natural examples (such as snowflakes, trees, and ferns) and have students generate snowflakes at various stages of the design process. Compare their snowflakes and discuss how repeating patterns create complex designs. Have students design digital snowflakes and print them for a classroom display. Compare snowflake designs to traditional paper-cut snowflakes and discuss the difference between digital and handmade art.Add your comments below (available only to members) | Become a Member
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Mirror Room Escape - CrazyGames
Grades
4 to 12tag(s): critical thinking (179), digital escapes (30), game based learning (304), logic (166), problem solving (275), puzzles (163), STEM (371)
In the Classroom
Have students work in small groups to solve the game together, discussing strategies and sharing discoveries. Afterward, they can reflect on their problem-solving process and teamwork skills. After playing the game, students can write escape room-inspired short stories that incorporate suspense, clues, and logical problem-solving elements to engage their readers. Students can analyze the types of puzzles in the game and then create logic-based challenges using math concepts (ex., number patterns, geometry puzzles) for classmates to solve. Using Google Forms, reviewed here or Genially, reviewed here, students can design their own digital escape rooms with interactive puzzles based on a subject they are studying, such as historical events, science facts, or literary themes.Add your comments below (available only to members) | Become a Member
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Nature Guys Podcast - Bob Staggenborg
Grades
4 to 8tag(s): animals (274), conservation (109), listening (117), podcasts (163)
In the Classroom
Students can work in small groups to research and record their own short nature-themed podcast episode using Buzzsprout, reviewed here or Spotify for Podcasters, reviewed here, inspired by Nature Guys. They can script, narrate, and even add sound effects to bring their topic to life. While listening to an episode, students can take notes on interesting facts, key ideas, and new vocabulary. Afterward, they can share one thing they learned and one question they still have. After hearing about an animal or ecosystem from the podcast, students can choose a related topic to research and create a mini-presentation, poster, or digital slideshow with Canva Edu, reviewed here or Google Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Welding Jobs - PBS LearningMedia
Grades
6 to 12In the Classroom
Use an online welding simulator or an interactive PBS video to introduce students to welding techniques. Have them discuss safety procedures and basic welding concepts before attempting a virtual hands-on activity. Explore the chemistry and physics of welding by conducting a simple metal conductivity or heat transfer experiment. Students can compare the reactions of different metals to heat and discuss how this applies to real-world welding. Students work in teams to design a 3D model of a welded structure (e.g., a bridge, sculpture, or vehicle frame) using materials such as cardboard, straws, or craft sticks. Students can research historical and artistic uses of welding, such as how it shaped architecture, transportation, or sculpture, and present their findings in Genially reviewed here or Sway reviewed here.Add your comments below (available only to members) | Become a Member
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House Building Activity: What's So Cool About Manufacturing? - PBS LearningMedia
Grades
6 to 12tag(s): careers (196), design (76), engineering (141), problem solving (275), STEM (371)
In the Classroom
Students can work in small teams to design and construct a mini house model using cardboard, popsicle sticks, or other craft materials, considering structural stability, material selection, and design efficiency, just as real builders do. Design the house online using Delightex (was CoSpaces) reviewed here. Have students test different building materials (paper, wood, plastic, and foam) for their strength, durability, and insulation properties, and analyze which materials would be best suited for building various parts of a house and why. Students create blueprints using paper or Tinkercad reviewed here for a simple house, considering layout, materials, and manufacturing processes.Add your comments below (available only to members) | Become a Member
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Classical Genetics Simulator - Ben Adamczyk
Grades
6 to 12tag(s): genetics (82), simulations (48)
In the Classroom
Students can use CGS to simulate monohybrid and dihybrid crosses, predicting offspring traits using Punnett squares before running the simulation. They can compare their predicted ratios with actual results and discuss any variations. Have students receive a set of unknown parent organisms and determine the inheritance pattern of a specific trait (e.g., dominant/recessive, incomplete dominance) by analyzing the results of simulated breeding experiments on their offspring. Students research a human genetic disorder, such as cystic fibrosis or sickle cell anemia, and then use CGS to model its inheritance pattern. They could create a family pedigree chart using Canva Edu, reviewed here or a mapping tool such as MindMup, reviewed here and explain how the disorder is passed down through generations.Add your comments below (available only to members) | Become a Member
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Game Center - Smithsonian Science Education
Grades
K to 8tag(s): engineering (141), habitats (104), nutrition (135), plants (141), simulations (48), STEM (371)
In the Classroom
After playing a game (ex., Tami's Tower or Showbiz Safari), have students create a strategy guide or review for future players. They summarize the game's goal, identify the most effective strategies, and explain how the game relates to real-world STEM concepts. Turn game-based learning into a classroom competition! Students can track their progress and discuss different problem-solving approaches. Create a leaderboard not just for high scores but also for most creative solutions, best teamwork, or most improved player. Challenge students to design their own educational STEM game based on the concepts they have learned. They can sketch a game board, write rules, or create a simple digital prototype. Have students research real-world applications of the game's concepts. For example, after playing Tami's Tower (engineering), students can explore famous bridges or buildings and discuss how engineers solve design challenges. They can present their findings through posters, slide presentations using Google Slides, reviewed here, or models. Students can make a 3D model online using Tinkercad, reviewed here or CoSpaces. reviewed here.Add your comments below (available only to members) | Become a Member
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